Deck Structure & Card Pool

Permanent

Stays on the battlefield · Five card types qualify · Core rules vocabulary

At a glance

Definition

Card that stays on the battlefield

Card types included

Creature, artifact, enchantment, land, planeswalker

Battle cards count

Yes

Instants/sorceries count

No

Can be tapped

If applicable

Zone

Battlefield

Permanent is any card that stays on the battlefield once it resolves, rather than doing its thing and heading to the graveyard like an instant or sorcery. Creatures, artifacts, enchantments, lands, planeswalkers, and battles are all permanents, and each sticks around until something removes it.

The word shows up constantly in card text, “destroy target permanent” or “permanents you control”, so understanding which cards actually qualify matters for reading Magic cards correctly, not just for deckbuilding.

The Permanent Types

Lands are permanents that tap for mana and don’t use the stack, creatures can attack and block, artifacts and enchantments usually provide static or activated effects, and planeswalkers bring their own loyalty counters. Battle cards, added more recently, are also permanents, and can be attacked like a planeswalker until someone “flips” them.

Instants and sorceries are the main non-permanent card types, they resolve, apply their effect once, and go straight to the graveyard, which is exactly the line “destroy target permanent” is drawing.

Why Permanent Status Matters

Removal spells are written around permanent types deliberately, a card that says “destroy target creature” can’t touch an enchantment, and “exile target permanent” hits anything on the battlefield. Reading that distinction correctly is the difference between a removal spell being live or dead against a given board.

Board states are built entirely out of permanents, so counting them, yours and your opponent’s, is how you judge who’s ahead and what a board wipe would actually cost each player.

Strategic tip

Before you cast a removal spell, check its exact wording against the permanent type you’re targeting; “destroy target creature” and “destroy target permanent” look similar but the second is worth holding for bigger threats like planeswalkers or problem enchantments.

Good for

Learning to read card templating Understanding what removal can target Evaluating board state New players parsing rules text

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